<!--
// ***Tellabs Javascript***

window.name = "tellabsmain";

// Popup Window Launcher
// "win"=html path/filename (without extension)
// "w"=window width
// "h"=window height
// "s"=scrollbars (0 or 1)
// usage: <body onLoad="openbar('file', w, h, s);">
function openBar(win, w, h, s) {
	str = win + ".html";
	winLen = win.length;
	chopIdx = win.lastIndexOf("/");
	winName = win.substring(chopIdx+1,winLen);
	spec = "width=" + w + ",height=" + h + ",toolbar=0,location=0,directories=0,status=0,menubar=0,scrollbars=" + s + ",resizable=1";
	barWin = window.open(str,winName,spec);
	barWin.opener = self;
}

// Display target in main window and close popup
// Paste the following function into the popup page within a 'Javascript' block
// IMPORTANT! Do not link the popup file to this Javascript file!
// usage: <a href="javascript:targetMain('url');">linktext</a>
function targetMain(url) {
	open(url, "tellabsmain");
	window.close();
}
// ***end Tellabs code***

function sizeWin(URL,w,h) {
	theWin = window.open(URL,"TheWindow","toolbar=yes,location=no,status=no,menubar=yes,scrollbars=yes,resizable=yes,width=" + w + ",height=" + h + ",screenX=25,screenY=25,top=25,left=25");
}

// the below traps all javascript errors, and if you want it to, will log them with the help of a cgi

trapErrors = true;
  // Setting this to false will turn off JS error suppression,
  
logErrors = false;
  // Setting this to false will stop errors from being logged.

  
showErrorAsStatusMessage = false;
  // Setting this to true will cause the browser to display
  // the error message as the window.defaultStatus text.

logNumErrors = 3;
  // Number of JS errors per page to enter into log before calling it quits.
  // Large values aren't recommended ... if you're getting a lot
  // of errors per pageview, then you're probably in a nasty loop.

logScriptLoc = "path to your cgi script goes here";
  // The script must reside within the htdocs tree
  // or in a server-aliased directory like /cgi-bin,
  // since the error message is sent via HTTP.

scriptName = "JS Err Log";
  // Optional: This can be any string of text used to identify the script.

logComment = "Testing";
  // Optional: A short comment may be supplied here.

// You may want to separate the remainder of the script from
// the preceding portion so that you can call the same
// error trapping code with different variable settings from
// different HTML pages without repeating a lot of code.

MSIE = (navigator.userAgent.indexOf('MSIE') > -1) ? ( true ) : ( false );
  // Is this browser a Microsoft Internet Explorer browser?

if (!MSIE) { originalErrorHandler = window.onerror; }
  // Read and store value of current window.onerror property for later restoring.
  // But exclude MSIE because it won't allow us to read the window.onerror property.
  
originalDefaultStatus = window.defaultStatus;
  // Read and store value of current window.defaultStatus property for later restoring.
  
numErrorEvents = 0;
  // Number of Errors we've experienced so far for this pageview.

function handleErrors(msg, errUrl, line) {

  if (logErrors || showErrorAsStatusMessage) {
    
    if (numErrorEvents < logNumErrors) {
      
      errImage = new Array(logNumErrors);
        // This will hold all of our Image() objects we will create
        // to pass error data to the server.
      
      d = new Date();
        // We append a new Date() object to the end of every GET string
        // to ensure that the URL is always unique, and therefore not
        // subject to the disk cache frustrations of MSIE.
      
      sn = (scriptName) ? ('&scr=' + escape(scriptName)) : ('');
      lc = (logComment) ? ('&comm=' + escape(logComment)) : ('');
        // Escape the data from the optional scriptName and logComment variables if necessary.
              
      if (MSIE) {
        // window.onerror in MSIE doesn't pass msg, errUrl, line values
        // automatically like Netscape does, so we must approximate them.
        errUrl = this.location;    
        msg = 'Unspecified JS Error';  
        line = 'MSIE';          
      } else {
        line = 'line ' + line;
      }
      
      if (logErrors) {
        
        errLogEntry = logScriptLoc + '?url=' + escape(errUrl) + '&msg=' + escape(msg) + '&line=' + escape(line) + sn + lc + '&d=' + escape(d);
          // Build a GET string from the data we have pieced together about the error event.
  
        errImage[numErrorEvents] = new Image();  
        errImage[numErrorEvents].src = errLogEntry;
          // The Image() object is essentially the only Object
          // in NS3, NS4, and MSIE that can have its URL refreshed
          // without reloading the page, so we use it as a background data
          // carrier for client->server communication.  We set the new URL equal
          // to our GET string, which will get parsed by the CGI on the server.
          // The CGI will return empty/garbage data, but we don't care,
          // since the image we're loading here isn't for display.
      }
      
      if (showErrorAsStatusMessage) { window.defaultStatus = 'JavaScript Error: ' + msg + ' in ' + line; }
      
      numErrorEvents++;
    }
  }
  
  return trapErrors;
}

function restoreWindowToPreviousState() {
  // Set window.onerror and window.defaultStatus
  // to their initial state when leaving the page.
  if (!MSIE) { window.onerror = originalErrorHandler; }
  window.defaultStatus = originalDefaultStatus;
}

window.onUnload = restoreWindowToPreviousState;

window.onerror = handleErrors;
//-->

